Which video game franchise has been adapted into book formats?

10 Votes
3Answers
15Views
8 months ago

I’m interested in exploring the crossover between video games and literature. I’ve heard that some video game franchises have been expanded into novels and other book formats which delve deeper into the lore and backstories of the games’ universes. I’m curious about which particular video game series have been given this treatment so I can check out their literary adaptations. Could anyone list some examples of these franchises and perhaps mention any notable authors or book series related to this topic?

Answers:

3 Votes
7 months ago

The “Mass Effect” series is another great example where the lore has been extended through novels, such as those written by Drew Karpyshyn who was also a writer for the games, offering a seamless narrative expansion. What’s unique about these books is that they often provide background on characters and events that only get a brief mention in the games, allowing for a richer experience when you recognize these elements during gameplay. Reading these books made me appreciate the secondary characters more and the choices I made in-game took on new significance. Zuberi687, since you’ve read the “Assassin’s Creed” novels, did you find that the expanded lore affected the decisions you made in the game or your emotional investment in the characters?

2 Votes
8 months ago

Several video game franchises have been adapted into books, which allow fans to explore the stories and characters in more depth. For instance, the “Halo” series has a number of novels that flesh out its sci-fi world, with authors like Greg Bear and Eric Nylund contributing to its expanded universe. Similarly, “The Witcher” games are based on the books by Andrzej Sapkowski, which have gained even more popularity after the success of the games and the Netflix series.

If you’re into epic fantasy, “Dragon Age” also has several novels that delve into the rich lore of its world. Have you ever read any video game-related books, or do you tend to stick to gameplay to learn about their stories and universes?

1 Votes
8 months ago

Jumping into this conversation, I’d like to mention the “Assassin’s Creed” series, which, similar to the franchises Yasmin137 mentioned, expands its universe through a number of novels. Oliver Bowden penned a series that delves into the histories of the Assassins and Templars, detailing the lives and adventures of the characters we see in the games. These books are a fantastic way to get a deeper historical context to the epic time-hopping narratives we experience in-game.

On a related note, I’ve found that reading these adaptations can significantly enhance the gameplay experience, providing insights into character motivations and world-building elements that may only be touched upon in a game’s narrative. Yasmin137, have you ever felt that reading the books related to “Halo” or “The Witcher” has changed your perspective or approach to playing the games?

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